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Education

Partners in a Trading Zone – Development of a trading zone between ethnology and computer science in the context of embroidery

In the digital transformation, there is a danger that disciplines will be forgotten. We are pursuing the question of how a trading zone can be created in which actors from the disciplines of anthropology and computer science meet and work on joint, transdisciplinary products, including teaching units and further training… Read More »Partners in a Trading Zone – Development of a trading zone between ethnology and computer science in the context of embroidery

Potentials of Advanced Text Technologies: Machine Learning-based Text Recognition (PATT)

To the website of PATT The recognition of complex layouts and manuscripts, among others by ATR, is far advanced. Today, their processing in research and memory institutions is on the verge of a quantum leap. The project establishes an expert group and a teaching module on new working methods. In… Read More »Potentials of Advanced Text Technologies: Machine Learning-based Text Recognition (PATT)

Edugame4Change. A digitally augmented business game for the digital transformation in schools

https://youtu.be/3WeDjdQqRJ4?si=_m-VP4e0nWU7rZwt Schools are facing numerous challenges in the digital transformation. In the Edugame4Change project, the ImaginEd game is being developed to help schools shape this change at various levels. It combines a simulation game and an applied game to stimulate a sustainable school development process. Mehr Informationen Design your school… Read More »Edugame4Change. A digitally augmented business game for the digital transformation in schools

Revolutionizing Education60+: Digital Lifelong Learning

Project state closed Project start July 2024 Funding duration 22 months Universities involved UZH, ZHAW Practice partners Stadt Zürich, SparkAdemy AG, Senioren Universität Luzern Funding amount DIZH CHF 299'169 In line with the broader digital transformation of society, and of education in particular, this project developed blended learning opportunities for adults… Read More »Revolutionizing Education60+: Digital Lifelong Learning

Digital Health Design Living Lab

Updates from DHD LL The DHD Living Lab (Digital Health Design Living Lab) creates an interdisciplinary structure that acts as a catalyst for innovative research and development projects by experienced and young researchers at the interface of digitalisation, health, ethics and design. The aim is to build a bridge to… Read More »Digital Health Design Living Lab

CYREN ZH: Cyber Resilience Network For The Canton Of Zurich

More information and news https://youtu.be/xmYqsZhWcoM How can we better protect ourselves from cyber threats? The answer to this question is as complex as cyber security itself, because the right balance must always be found between technical possibilities and political, social and economic interests. The increasing digitalisation of critical infrastructures in particular… Read More »CYREN ZH: Cyber Resilience Network For The Canton Of Zurich

Research Video in Modcast format

Project state closed Project start March 2022 Funding duration 19 months Universitites involved ZHdK Funding amount DIZH CHF 67'000 RESEARCH VIDEO provides a streamlined interface for annotating video, making the interplay between video and text simple and intuitive. RESEARCH VIDEO was developed for artistic and performative research and beyond. In… Read More »Research Video in Modcast format

Playfully train writing motor skills

Development of a serious game for support with writing difficulties Project state closed Project start February 2022 Funding duration 12 months Universities involved ZHAW, ZHdK, PHZH Practice partners Funding amount DIZH CHF 39'000 https://youtu.be/PJVoi11LMw4?si=XELW3HFIoTPHTwur With a prevalence of 10-30%, writing difficulties are one of the most common learning disorders among… Read More »Playfully train writing motor skills

Making in the classroom

School-related creation and testing of OER modules Project state closed Project start October 2021 Funding duration 24 months Universities involved PHZH, UZH Practice partner Schulamt der Stadt Zürich, CreativeLab Zürich Funding amount DIZH CHF 189'000 The project ‘Making in the classroom’ (explore-making.ch) was a two-year development and investigation of various… Read More »Making in the classroom

Virtual reality as a learning venue for basic vocational training

Action Competence through Immersive Learning Experiences Project state closed Project start July 2021 Funding duration 15 months Universities involved ZHAW, PHZH Practice partners BKW Building Solutions, Bandara, Helvetas, EIT.swiss Funding amount DIZH CHF 102'000 For many training companies, it is difficult to provide vocational trainees with sufficient situations in which… Read More »Virtual reality as a learning venue for basic vocational training