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Education

Training writing motor skills through play: Implementation of a serious game to support writing difficulties

Konditorei Kritzel “Konditorei Kritzel“ is a digital serious game that motivates children with writing difficulties to do motor skills exercises in a playful way. In addition to promoting motor skills, the game aims to convey a sense of achievement that has a positive effect on mental well-being. The game was… Read More »Training writing motor skills through play: Implementation of a serious game to support writing difficulties

From AI skills to digital resilience: empowering young people in the digital transformation

The project promotes critical and reflective engagement with artificial intelligence among students and teachers. At its heart is the “KI-Schule” learning tool, which was developed as part of the project “Strengthening digital resilience: Interactive learning tool for AI skills among young people” in the third Rapid Action Call. The tool… Read More »From AI skills to digital resilience: empowering young people in the digital transformation

Chat4All

A digital assistant for greater educational equality This project is developing a digital assistant called Chat4All that promotes digital educational equity. Unlike previous intelligent tutors, Chat4All does not just respond selectively to individual tasks, but systematically recognizes patterns in learning behavior and offers adaptive support options based on these patterns.… Read More »Chat4All

LitAI 

Reflective reading with AI LitAI is developing an innovative learning environment that supports students in deep and critical on-screen reading. Adolescents are reading less and less, with far-reaching consequences. For years, studies have pointed to declining reading literacy, exacerbated by digital distractions and the increasing consumption of short screen-based texts.… Read More »LitAI 

Adolescents coping with negative emotions induced by social media

Development of social support strategies and a smartphone-based intervention This project investigates how social media affects adolescents emotionally and how social support can reduce negative impacts. Together with adolescents and Pro Juventute, we will launch a video-based social media campaign and distribute materials for educators. A co-developed smartphone intervention will… Read More »Adolescents coping with negative emotions induced by social media

Vox Lapidum

An AI-powered inscription chatbot for research, education and cultural mediation Inscriptions are direct testimonies of real people (from soldiers to officials and craftsmen to families) and provide direct access to life in antiquity. However, they remain difficult for laypeople to understand, and even researchers find it difficult to map complex… Read More »Vox Lapidum

MentorMate

Mentor-based AI for Teaching & Education MentorMate is a GDPR-compliant AI assistant for schools and universities. Easy to use and equipped with learning analytics, it enables scalable, personalized tutoring at low cost. With pilots underway and a spin-off planned for 2026, the project prepares cloud migration, customer onboarding, and business… Read More »MentorMate

PTaC

Equipping Swiss EdTech with Pedagogical Terms and Conditions Schools increasingly rely on EdTech for teaching, learning, and admin, but struggle to judge products’ pedagogical fit and quality. This project proposes to ground a non-profit that will create a ‘label’ with clear criteria to certify sound edtech in Swiss contexts, guide… Read More »PTaC

VIRENA

Virtual Arena for Research, Education, and Democratic Innovation Virena is a simulation platform that replicates lifelike social media with customizable AI agents and full experimental control. It enables researchers, educators, and public organizations to test, train, and strategize in safe digital arenas, fostering media literacy, democratic innovation, and scalable public-interest… Read More »VIRENA