Project state
closed
Project start
June 2023
Funding duration
12 months
Universities involved
ZHAW, ZHdK
Practice partners
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The project will develop a platform that focuses on Augmented Reality (AR) Patterns and aims to improve collaboration between UX designers and software developers. The goal is to create and operate a public catalogue of AR Patterns that covers both technical and UX aspects. The resulting community platform promotes the use of design patterns in AR applications, games and experiences.
The project provides a community platform in the form of a public website (arpatterns.dev)) and a GitHub organisation , which collects and makes available resources relating to AR patterns. AR patterns are reusable design patterns for AR applications that address typical problems in design and development. The aim is to create a common language between designers and developers, thereby improving collaboration.
The platform includes the following tools to facilitate the design, implementation and
documentation:
- Patterns catalogue: A collection of patterns with detailed descriptions, illustrations and Event-Condition-Action (ECA) diagrams, which describe the behaviour of AR interactions
in a technology-agnostic manner. - Illustration Toolbox: A visual modular system with around 300 high-quality vector graphics, enabling a clear representation of AR scenes. The toolbox uses a consistent visual vocabulary with colour codes for anchors, arguments, detections and user interactions.
- ECA diagrams: Facilitate consistent, technology-independent communication regarding AR interactions.
The platform is designed to be open: anyone interested can contribute by submitting suggestions, sharing their own examples, expanding the catalogue, or implementing examples using various technologies.
Team
Steven Häsler, ZHAW School of Engineering
Dr. Philipp Ackermann, ZHAW School of Engineering
Alessandro Holler, ZHdK Departement Design
Stefan Schmidlin, ZHdK Departement Design
Call type: 1. Outreach Call