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Sabine Dani

Exergames for Health – Bringing digital and motivating forms of therapy and training to the clinic and public

Project state closed Project start April 2024 Funding duration 18 months Universities involved ZHAW, ZHdK Practice partners Kantonsspital Winterthur, VAMED Rehazentrum Zürich ExerUp Portal provides information on exergames and their potential in the areas of health, training and therapy. The platform is aimed at interested parties from research, practice and… Read More »Exergames for Health – Bringing digital and motivating forms of therapy and training to the clinic and public

Growing a public self-sustaining community for Activity Pacing and Long Covid patients

MindfulPacer MindfulPacer is an innovative platform made up of a smartwatch application and a smartphone app. The platform helps people affected by Long Covid manage their symptoms by providing them with real-time data related to their physical activity.  The research prototype is now to be made publicly available and, in… Read More »Growing a public self-sustaining community for Activity Pacing and Long Covid patients

From the “Spanish flu” to COVID-19 – why researching past pandemics is worthwhile

Schweizerisches Nationalmuseum, Inventarnummer LM-102737.46 Hardly anyone today knows anything about the “Spanish flu” of 1918-1920 and the “Asian flu” of 1957. However, since knowledge about past pandemics would be very valuable for future health risks, researchers at UZH and ZHAW want to close this memory gap.  Author: Louis Schäfer “All… Read More »From the “Spanish flu” to COVID-19 – why researching past pandemics is worthwhile

Digitising Environmental Impacts using Geospatial Analytics

Update: Foundation of PanGeo Nature Risk GmbH The aim of the project team is to support financial institutions and companies in better understanding, measuring and effectively reducing their impact on biodiversity and water resources. PanGeo Nature Risk Discussions with european financial institutions and industrial companies have shown that there is… Read More »Digitising Environmental Impacts using Geospatial Analytics

Training spatial thinking in a playful way

Spatial visualisation is very important for orientation in space. How can this be trained? Game-based approaches, particularly from game design, can be particularly effective in teaching spatial understanding. The Spatial Abilities project team is developing interactive, virtual and three-dimensional training software as part of a video game. The game-based virtual… Read More »Training spatial thinking in a playful way

How can AI be used responsibly?

On 30.11.23, the guests of “Digital Futures: AI & Cybersecurity” discussed the responsible use of AI. AI and cybersecurity Martin Burkhart from Cyber-Defence Campus highlighted a crucial aspect of cybersecurity research in Switzerland: the current concentration on specific research areas is overlooking others. The challenge lies in rectifying this imbalance… Read More »How can AI be used responsibly?